The Crash Bandicoot N. Sane Trilogy offers a nostalgic yet revitalized journey through three classic games: Crash Bandicoot 2: Cortex Strikes Back, Crash Bandicoot 3: Warped. From what I have realized, each game still feels like a classic game but is presented in bright and more polished graphics and has more polished gameplaying mechanics. This encompasses platforming levels that are considered serious and require a lot of accuracy. Crash is back to kick, jump, spin, and slide through 31 increasingly difficult levels filled with all-new extras. From controlling the weak bridges between islands and avoiding the rolling stone to running away from the giant polar bears, each level is built on an extensive differential stage. The elements for which this series is famous, such as linear paths, are expanded with additional opportunities, such as secrets and hidden paths, for those willing to look for them. Collecting Wumpa fruit, smashing crates, and collecting gems and relics makes the gameplay more challenging in an exciting series.
Unfortunately, the trilogy is somewhat mediocre regarding the actual look, with better game design choices seen fittingly in jungle temples or ice caverns, underwater areas, or Arabian nights. Every game has novelties in the gameplay that make the whole process unique in some way. For example, in Warped, several stages are built around time travel. In contrast, the vehicle stage involves crash-riding motorcycles, jet skis, and even piloted planes. Optional boss fights are also a good idea, each coming with its own strategy to defeat crazy enemy bosses such as Ripper Roo, Tiny Tiger, and Dr. Neo Cortex. From then on, it becomes challenging, requiring talent and determination. Whether timing jumps over swinging structures or avoiding areas where fire traps shoot, the challenge is fun and engaging.
This is the aspect that makes one of the trilogy’s significant benefits – the availability and the ability to re-play. The general controls have been tweaked, and saving has never been easier. Still, the difficulty remains unforgiving for those who are veterans of the first two games. It is also possible for players to take up time trails where they compete against time to gain relics or set up absolute records of completing each level with 100% destruction of crates for the perfectionist. Further, different levels of games enhance the features of games, and including Coco Bandicoot as a game character in all three games brings variation in the game’s play. With well-polished mechanics, innovative level design, and a great balance between the remixing of classic and new themes, the N. Sane Trilogy is a demanding but quite enjoyable platformer.